/fim/ - FiM

A place for all things FiM

Mode: Reply
Name
Subject
Message

Max message length: 4096

Files

Max file size: 4.00 MB

Max files: 3

Captcha
E-mail
Password

(used to delete files and postings)

Misc

Remember to follow the rules



Pony gaming Anonymous 04/18/2025 (Fri) 09:33:15 No. 23784
Discuss vidya and play with fellow horsefuckers. Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome. If you want to play a certain game with fellow horsefuckers don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will make a few new friends? More importantly, have fun! Old /mlp/ vydia list that never got updated ever: Age of Mythology Retold, Age of Empires 2 DE, Barotrauma, Deep Rock Galactic, Equestria at War, Golf With Your Friends, Minecraft, Megaspell, Left 4 Dead 2, Rust, Sven Coop, War Thunder, Borderlands 2, Lethal Company, Mindustry, Truck Simulator, Empire at War Vidya's played before: Black Ops 3 Zombies, Killing Floor 2, OpenTTD, PAYDAY 2, Project Zomboid, Satisfactory, SCP: Containment Breach Multiplayer, SRB2Kart, Tabletop Simulator, Terraria, Vintage Story.
>>31307 >this problem of "lacking a good clear starting point" >is actually a matter of skill Never said otherwise. I've run several campaigns. Like, literally three. Five, six years of at least monthly (five-hour-marathon) sessions, but only started three times. Hand-waved the start at least one of those. >I'm assuming you all know each other. >You're on the road...
(34.26 KB 640x424 Levitate.jpg)
>>31307 >handwave ponies into The main problem with that is humans and the races of equestria are massively different. Yes a dragonborn is extremely different from a human but other than the tail gets in the way in specific circumstances it won't hinder the mechanics; the scales can be overcome the same way skin can, so maybe add +2 to 'natural armor' and in addition to the +2 to STR you're pretty much good -- they're still a size medium, unless your system/setting needs much finer control such that being 7'2" keeps getting in the way because all the furniture is build for creatures 4'11", which is still "medium" by DnD measures. With ponies ... how high can a pterippus fly? How much mass can an average 'peasant' unicorn levitate? How many items? Does literally EVERY hippogryph have a sliver of their transmutation stone, IE they all can switch at will between 5g-seapony and hippogryph? >the whole process of DMing relies on [...] masturbatory worldbuilding My experience clashes with yours, though I see the wisdom of these words. The two starting-points that I didn't wildly handwave, came directly from a NaNoWriMo 'novel' I had written, and I just plunked the players about two days behind the protagonists from that story. No, they didn't uncover everything the protagonists did, and it wasn't all that long before they diverged completely and I had to invent new stuff going on that hadn't been in my story because the players weren't over where "the action" was. Now, aside from that, I've just watched the other play-by-post on that site implode, and I kinda hope it's permanent because the trainwreck was starting to get painful to watch. Y'see the DM had written a great deal of 'masturbatory worldbuilding' and was fully prepared to explain why that coffee cup was here but literally wrote "I have no interest in fantasy" ... that's why he got angry when the griffon of the group would fly across the room; he always got shot, because humans can't fly, and the DM didn't want to wrap his head around a fantasy world where at least at third of the populace might be tooling around at 30,000 feet because they wanted to. HAVING SAID ALL THAT if you're not interesting in play-by-post on a foreign board, are you (anypony else too) likely to be around for DMming advice? And if yes, should I just post here or start a 'tabletop' thread...? As you read above, I expect to use PF1, though it might just come up that the players that show up, want to do this in the FoE wasteland. There's already a decent system for that, which is (IIRC) d10 based rather than using all the mathrocks at the same time.
This saturday 19h UTC Doom Stronghold: On the Edge of Chaos Server name (once hosted): [TSPG-PK] mulp stronghold Download (win, mac, lin) https://ponepaste.org/11665 >WTF is stronghold!? Skulltag era PvE wad with a hub map. You start in a base where you can talk with NPCs, buy stuff or start a mission. The objetive of the missions varies but it's usually about not letting the demons reach a literal deadline or destroy something. There are some item teleporters around the map that will help by teleporting/spawning resources like health, ammo, and new weapons once you finish a wave.
>>31311 Thanks for playing! I'll be focusing on vanilla and boom wads the coming sessions, starting with hmmmmm... Let's explore deathtag wads next session. It's the only vanilla 'gamemode' we've not played yet.
(1.45 MB 1024x1024 headsphere.gif)
This saturday 19h UTC Doom DeathTag mode (PvP) and its many spinoffs! Server: [TSPG-PK] mulp deathtag Download (win, mac, lin) https://ponepaste.org/11665 We're starting with the Dwango Tag compilation wad (9 maps) and then go to the more schizo ones. >WTF IS DEATHTAG!? The first team play game mode ever, done entirely within vanilla doom.exe limits. One player hits a switch to open a passage or unlock a radsuit for his teammate in order for this second teammate to score. First team to score 5 points wins. The game mode was originally intented for 4 players but there were a lot of spinoffs for max of 4 FFAs, 1vs1vs1 etc. We will be playing everything independent of playercount because why not.
>>31315 Today 19h utc
>>31316 Starting!
>>31317 Thanks for playing! Was confusing but some of these maps were super interesting. I feel like i should've handpicked the maps this time. Whoops.
(323.45 KB 821x752 marine_pinkie_hug.png)
Today 19h UTC DOOM coop, exploring various vanilla wads from the '90s, starting with Fistful of DOOM! Server: [TSPG-PK] mulp coop Download (win, mac, lin) https://ponepaste.org/11665 We're playing without the custom items and fonts this time to make sure we will be able to see everything these wads had to offer at the time.
(480.98 KB 1920x1080 Screenshot_Doom_20260613_181437.png)
>>31324 Thanks for playing!

Delete
Report