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Fluttershy? Anonymous 08/13/2021 (Fri) 06:19:17 No. 1368 [Reply] [Last]
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>>4768 I like to think she is paid by the government of equestria to keep tabs on animal and plant population and health. Sort of a department of forestry representative in Ponyville.
>>12957 >the government >in a divine right monarchy
>>12958 Sure. Why not? The Royal Ministry of Forests and Land, or whatever. Surely Celestia and Luna have set up ministries to help them govern.
>>12959 Oh right, that counts as government. Well of course they have chain of command. The princesses can't do everything themselves.
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New pony content recommendations Anonymous 08/24/2022 (Wed) 02:08:59 No. 12266 [Reply]
Thread to share and discuss fresh pony content and pony content creators from anywhere in any form. https://www.youtube.com/channel/UC3QoSACvAxjELewi4FKOdIQ/videos I just watched some of this channel's animations and I'm having a good time. The art style is cute, the humor is fine, it's centered on ponies only, and most of all I find them strangely comfy. Just friends having fun, nothing too overproduced. The only thing I think might bother some anons is the inclusion of phones. Personally, I don't mind. This one, in particular, made me nostalgic about having IRL friends to do stupid shit with. https://www.youtube.com/watch?v=b3j8BvvDJT4 Share your thoughts and post other currently active creators. Bonus points for obscurity.
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>>12296 Seems like a pretty obscure one The thread: https://desuarchive.org/mlp/thread/36262448/#q36324328 Greentext Story - 'Spring Odyssey': ponepaste.org/717 Score: u.smutty.horse/lygtugwozwy.pdf
>>12266 Anon is writing a green about Sgt. Reckless. It's being regularly updated, although doesn't have a thread. https://ponepaste.org/7791
last week was one of the best weeks for video content in quite a while. In addition to the big important ones by Scootertrix and Shawn we got this: https://youtu.be/caYF0GZ8j6Y
>>12266 https://www.youtube.com/c/KidWizard1 this youtube channel makes new pony stuff regularly

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Ponies in unusual places Anonymous 12/09/2021 (Thu) 19:31:58 No. 5841 [Reply]
So the other day I saw that the listing for VLC on the Discover store had MLP as the first image. What other unusual and surprising places have you spotted pony?
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>>7691 excellent find, anon!
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Recently came across this. https://youtu.be/29DbjZoqrJ8?t=53 Not exactly CGP's channel but related. He does a podcast with another guy and some bits get animated into these short videos. Also snoofa.
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Apparently there is a cute pony as mascot for this bakery company.
>>12833 Bootleg ponut
>>12833 bon bon is baking

Fuck Discord Anonymous 06/13/2022 (Mon) 00:26:00 No. 10572 [Reply] [Last]
Oh look, another art pack I could've joined if only I used Discord. Instead, Some Leech is always the only writer in these packs.
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So deadline's tonight at midnight?
My data recovery was successful! See: >>12747 Sadly, it's too late for me to contribute in time for this. Sorry friends. That being said, I'm still going to finish my pieces. When they're ready, I'll post them all here for your enjoyment, even if they won't count for the pack anymore. For everyone else, great work! The pics are cute, the writings enjoyable to read, and the music box is peak SOUL. I'd say this was successful for a somewhat impromptu first attempt for our little community here.
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It's time! So uh, what happens now?
>>12750 Got an hour and a half for me, then I'll make the new thread and do the things.
IT'S OUT! >>12752

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QM##YhK1Fn 05/08/2022 (Sun) 22:10:11 No. 9307 [Reply] [Last]
>You push to throw the thick snow. >You thank your rubber hoof boots are insulated, else you're hooves would probably just drop off from frostbite. >You spot a red tent in the distance and you wade towards it. >A young mare pops her head out of the tent, and she smiles at you. >?: "Hello!" >The mare climbs out of her tent. >?: "You are a little early, the others are not here yet. So why don't you take off your bags give your back a rest. I don't need you worn out before we start climbing." >You wondered why your saddlebags are so heavy.
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>>12557 >Drift: "Yeah, slow and steady." I like slow and steady. Slow and steady is good. Not dying is also nice. This conversation has me just a little worried about how Cloud Drift will perform under pressure. It will be good to not rely too heavily on her flying ability. Prepare contingencies. >Chuck: "Until summit fever hits." Well, at least we will have a legitimate condition to blame our poor behavior on.
>>12557 Nice view ^:)
>>12576 We're going to fall into a crevasse at some point, because we're too engrossed in enjoying the view to watch our step.
>>12557 Any of you got some specific points on the mountain you're worried about?
>>12644 Good question. Do we have choices as to which face we will be ascending?

Advertising! Anonymous 06/30/2021 (Wed) 06:35:01 No. 43 [Reply] [Last]
What do you guys think some good ways to advertise this place is? >Buy advertising on 4chan An option, probably the most obvious. Not sure how much it runs but surely it can't be THAT outrageous. >Sharing images from the site (like one would do linking to a booru) Would make more sense once >>>/clop/ is open. >Having fun/Making stuff Always important to have fun. People see some fun happening and they might want in. Maybe make and do some cool stuff along the way. >Other ??? Obviously sheer quantity of traffic isn't the only metric to go by, but I think there is interest. We've got a whopping 6 posters on the board and 66 unique visitors in the last 24 hours Jury's still out on how many of those unique visitors are bots. And I've only posted the URL once in one thread so far. So let me know some thoughts.
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>>12443 Come on, you know most people don't give a shit about all that.
>>12447 And this is what they get for it.
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Recent arrival from from the Bootlegrewatch streams here. We could advertise in the main rewatch stream as well without much subtlety. Not sure if that's been done before but I am sure it has. Has anyone thought about advertising on alt-chans (not 4chan?). That's risky because we don't want to attract the wrong people obviously but maybe that would rekindle love for ponies in those who once had an interest or those who still have mild interest.
>>12572 You can mention it of course, if you want. But I think the outright shilling would be repulsive.
>>12605 Nah. Maybe the anniversary stream would be better

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Anonymous 09/01/2021 (Wed) 22:15:58 No. 2447 [Reply] [Last]
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>>3774 me neither friend. but this image just has such a draw to it i can't help myself
>>2457 Check out the metal wire around their necks; it really adds to the feel of the image. It's like some awful G1 troll has taken over dollar store dream castle and is yanking them around be the leash.
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This thread is dangerously low on Ponk posts. Have three ponkas to get us back on topic.
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a cute!

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Anonymous 08/28/2021 (Sat) 13:41:53 No. 2257 [Reply] [Last]
"Hey, Anon! It's playtime!" [What do?]
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>>2384 I don't know, but it's something big.
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>>2257 >[What do?]
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>>3099 >>3100 ? These were meant for >>1202 . I got "connection failed" error but it posted twice in wrong thread.
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>>2257 Accept the fact I'm about to die. What? Pinkie NEVER smiles this wide when she's sane, so pic related is my inevitable fate. It would be a very depressing beatdown and death.

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Pony Mods Anonymous 11/17/2021 (Wed) 01:58:58 No. 5306 [Reply] [Last]
Post some of your favorite pony-related mods for games.
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>>5306 There's a pretty cool Amnesia mod that shrinks your character down to pone size, adds voicelines and hoof clopping sounds, and even custom abilities depending on which character you play as, such as super strength and faster speed for AJ and super high jumps and slow-fall for RD. You know, if you're still playing Dark Descent in 2022. An oldie, but a goodie. https://www.moddb.com/mods/mane-six-mod/downloads/mane-six-mod-v20
>>5312 yes yes old and ancient, my apologies. where the hay can I find this mod for sulphur nimbus?
>>11976 much obliged, kind sir!
Very neat pony mod for Stellaris. Adds a bunch of civics and traits, ponies, changelings and griffins, a couple of new mechanics https://steamcommunity.com/sharedfiles/filedetails/?id=2830683966

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Diplomacy, but with ponies Anonymous 07/15/2022 (Fri) 19:33:38 No. 11409 [Reply]
I've had an epiphany (maybe -- I've never played the original) Right now, Diplomacy even with fantasy maps or the like, have only armies or armadas. But with unicorns and pegasi, the rules would have to be expanded. So, having never played(!!!) but the rules seem straight-forward enough. I think it would have to be like this: Earth ponies (or Zebra) -- standard army. One unit per zone ("country" in traditional Diplomacy), one new unit created in the Spring turn if that's possible, can only move one country per turn (with an exception I have in mind) Pegasi squadrons -- can travel two zones per turn, and can fly over unicorn or earth armies without interference, but will be blockaded by an intervening squadron. Armadas -- Also produced once in the Spring, but are limited to water zones. I'm picturing a river partially connecting some zones. Each section of the river is the same length as surrounding land zones. Armadas can attack or support from the beaches but cannot occupy them. The river could be forded by land armies; essentially they just ignore it. But an opposing armada would blockade travel. Unicorns -- A college geared toward war-training unicorn ponies would produce one army every spring (make it Summer?). But they could not invade, only support or blockade. They also could only move one zone per turn, with the exception of that river crossing. Batponies -- The mountains of the north, I guess, would produce one unit of batponies every spring. By default at creation they would be air squadrons BUT could spend a turn reconfiguring their make-up, and at the end of that turn would be as declared: either a water-based armada (I'm picturing cajun swamp barges as from the show *2nd pic, with either a unicorn or spear-toting batpony at the front of each barge) or to become an army (land unit) The advantage of becoming an army is, I was thinking of allowing zones to permit multiple units so long as they were in a different "place"; pegasi sleeping in the clouds, Earth armies on the ground, and if there's a beach, water units stay in the nearby river. Next up I was considering including two methods of granting longer travel. One would be Appleloosa's food convoy. Once in the Fall that zone would create for the current owner, an "army" of food. It would be ground-bound but could occupy the same zone as an actual army. If the owners of the food-army and battle-army are different, the owner of the food would have to declare an order to gift the food to the battle army. Once eaten, the food-army would be "disbanded" and the next turn that army could travel two zones. The second way, would be that owners of flight-producers could, in the Winter turn, declare an order to produce a convoy. So instead of batponies or pegasi, that zone would create one non-combatant (non occuying / non-blockading) flier. This army could merge with a ground army. If the owner of the ground army is different, both would have to declare their order to merge or the order would fail. Once merged, they would be like flying unicorns. Not able to attack, but could support an invasion, or just blockade against travel. But they could also move two zones, including bypassing hostile ground or water armies. If either owner, if they're different, orders a de-combining, the ground army will be dumped where the flight convoy was at that time.

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Another thought on unicorns, would be to assume they're small enough to 'meld' with an army, but are glass cannons. So, they can blockade from a zone away, but without orders to defend, they aren't numerous enough to stop an army from passing through, and if an opposing army declares an attack against them it succeeds without support, though in that case both armies are obliterated in the clash. This would allow anti-squadron support with a 'defend against all' order We'd need rules too, for squadrons setting up camp in a zone that has a not-expressly allied army below. If no order to the contrary is given, do we assume they try to peacefully co-exist, or that opposing armies by default will pester each other, causing movement rebuff? For fun, you could declare a map, or a year, to be 'cloudless' -- that would mean that while squadrons could pass over opposing armies, they couldn't stop for the night there because they couldn't keep the clouds around long enough to put up their tents -- all occupation MUST be on the ground at the cessation of movement.
User was warned for this post.
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>>11409 >>11410 Broooooo wtfffff a week ago the project of making a custom Diplomacy map set in Equestria came into my head and I've had it as a future project in my head ever since. And then I read this! I still have my head a little dizzy from the rules/conditions you mention, I have to think about it more carefully. It's nice not to be the only one who likes board games, who likes ponies, and who is interested in combining them! I love diplomacy but never played it either, at least no serious matches.